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Roger Miller

Roger Miller

With 25 years in the technology industry, 6 in XR, 10 in the game industry, and on 4 continents, I may know some stuff.

The Collective Mass welcomes you, weary internet traveler. I love Unity, I make games and I love sharing my findings with the world. When loving so many seat-locking activities, one needs to get up and out, and so must eat good food and drink good coffee. These I hope to share as well. To good code, coffee, and grub, cheers!

Everything shared here is my own opinion and does not in any way reflect those of whoever I have the privilege of currently working for.

These are some of the distilled principles I try to create by. I hope to add to them but the list seems to shrink with the more experience I gain.

  • Simplicity is king
  • Fight the problem, not the people
  • Make it work, make it right, make it fast

Recent

Must Have Unity Plugins & Why
·336 words·2 mins
I put together this list of awesome tools to highlight not only the coolest Unity tools that are out there but also to highlight the ones I use everyday
LA Unity User Group January 2015
·454 words·3 mins
Recap of the January 2015 LA Unity User Group: Unity 5 update and using Unity with Samsung Gear VR
Notespace, the incredible journey!
·2051 words·10 mins
Talking about the Notespace Beat; an interactive musical activity book for girls made in Unity3D. The challenges and god sends we found along the way.
Unity and the Kindle Fire HDX... a Christmas story!
·1106 words·6 mins
Problems with publishing to the Kindle Fire HDX device from Unity and how to solve this crash bug as well as Unity Android publishing tips.
Adding the Dolby API to your Unity Project
·1475 words·7 mins
Check out how to add the Dolby API to you Unity Android project. Quick, easy and really effective, complete with implementation code.
Unity & MonoDevelop 4 Woes
·613 words·3 mins
Switching back to the old MonoDevelop from MonoDevelop 4 which ships with the latest version of Unity.