Monthly archives: October, 2014

Adding the Dolby API to your Unity Project

While developing Notespace with Amorse Inc, we decided to implement the Dolby API into our tablet based game. The game is a interactive musical activity book for girls so it makes a whole bunch of sense. As of the date of this post, the Dolby API is integrated into the following:

Acer Iconia Tab 10 2014
Amazon Kindle Fire HDX 7 2012
Amazon Kindle Fire HDX 8.9 2012
Amazon Kindle Fire HD 7 2013
Amazon Kindle Fire HDX 7 2013
Amazon Kindle Fire HDX 8.9 2013
Amazon Fire HDX 7 2014
Amazon Fire HDX 8.9 2014
Amazon Fire HD 6 2014
Fujitsu Arrow F-06E
Lenovo Yoga 8 2013
Lenovo Yoga 10 2013
Lenovo Yoga Tablet 2 8” 2014
Lenovo Yoga Tablet 2 10” 2014
Lenovo Yoga Tablet 2 Pro 2014
Samsung Galaxy Tab 3 8.0 2013
Samsung Galaxy Tab 3 10.1 2013
Tesco Hudle2 Tablet
ZTE Grand S Flex
ZTE Grand S
ZTE Grand Memo LTE
ZTE Grand Memo N5S
ZTE Nubia Z5S
ZTE Nubia Z5S Mini
ZTE V975
ZTE N5S
ZTE Geek U988S
ZTE Boost Max
ZTE ZMax
ZTE BladeBox

As you can see, we know that its not on iOS devices (boo) but is on every Kindle Fire device past first gen. Thats a sizable market to optimize our experience for! We also know, for development down the road, that every Windows 8 device will have Dolby hardware. This is not necessarily true for Windows 8 mobile though, so don’t get them mixed up.

First, we are…




Collective Mass Radio #14: Camouflaj

As always, check out the rest of the blog as well as the other Collective Mass Radio podcasts on the site. Big thank you to the guys from Camouflaj for taking the time. Hopefully we will be able to do a better recording in the studio sometime. Make sure to check out their truly jaw dropping game, République and to support them on every social media channel you can get your hands on. You can find them on twitter at @Camouflaj and on facebook at https://www.facebook.com/CamouflajLLC. You can find their game, République, on the iOS App Store or Google Play. They just made it onto Amazon App Store too! (Read the article)